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Robotics;Notes
シリーズ · SERIES

Robotics;Notes

YASHIO Kaito is the head of his school's robotics club, but the club risks being dissolved due to a lack of members. It is then that he meets Airi, a programming genius who created a world-renowned fighting game engine. Kaito then asks her to help him create a giant combat robot, whose movements will be recorded using motion capture. They then decide to recruit someone from the karate club to perform the movement sequences.

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